Luna::Asset::set_asset_type

void set_asset_type(asset_t asset, const Name &type)

Sets the asset type.

This function will only changes asset's metadata in system, it will not save the modified metadata to metadata file. The user should call save_asset_meta after this to save the modified metadata back to file if needed.

Parameters

  • in asset

    The asset handle of the asset to operate.

  • in type

    The new asset type to set.