Luna::Simd::dot4_f4
f32 dot4_f4(float4 a, float4 b)
Computes the dot product on elements of a
and b
, and stores the result in dst
.
dst := (a.x * b.x) + (a.y * b.y) + (a.z * b.z) + (a.w * b.w)
f32 dot4_f4(float4 a, float4 b)
Computes the dot product on elements of a
and b
, and stores the result in dst
.
dst := (a.x * b.x) + (a.y * b.y) + (a.z * b.z) + (a.w * b.w)