Luna::ProjectionMatrix::make_perspective
Float4x4 make_perspective(f32 near_width, f32 near_height, f32 near_z, f32 far_z)
Constructs one perspective projection matrix using width, height, near clipping distance and far clipping distance.
Parameters
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in near_width
The width of the near plane.
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in near_height
The height of the near plane.
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in near_z
The Z position of the near plane.
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in far_z
The Z position of the far plane.
Return value
Returns the projection matrix.