Luna::RHI::ICommandBuffer::set_blend_factor
virtual void set_blend_factor(const Float4U &blend_factor)=0
Sets the blend factor of the graphics pipeline.
The blend factor is used if BlendFactor::blend_factor or BlendFactor::one_minus_blend_factor is used for any blending operation in BlendDesc of the binding graphics pipeline state object.
Parameters
-
in blend_factor
The blend factor (in RGBA order) to set.